Sound Design Breakdowns

(Click bottom right of each video to mute/unmute)

Vocal Modulation

Some examples of vocal effect processing in Logic Pro X.

Fire Spell

Designing sound for a fire spell visual (courtesy of VFX artist Chris Sayers) using only original source recordings.

Overwatch Re-design

A re-design of a clip of Overwatch's Brigitte using original source recordings and library audio. 

Spit Plant Re-design

Video game sound replacement using Wwise + Unity 

Halo Infinite Trailer Re-design

A breakdown of how I organized the layers of this re-design based on distance/focus- starting with Atmosphere/distant backgrounds, then adding closer backgrounds, foley, and finally special effects and foreground sounds.

Berlin International Film Scoring Competition Submission (Sound Design)

Breakdown of my submission to the 2021 competition, consisting of removing and re-adding all sounds to the 4 minute short film Genesis. 

The competition allowed me to experiment with creating sounds typical of the sci fi genre, including vehicles, robotics, creatures, and energy SFX. 

My full redesign of the film can be found here

Above: the first scene of the film, broken into atmosphere and SFX/Foley layers

Left: the lizard and robot characters in the film meeting for the first time. From a sound design standpoint, an interesting juxtaposition of organic and artificial.